createSurfaceOrNull

suspend fun Wgpu.createSurfaceOrNull(window: Window): Surface?(source)
expect fun Wgpu.createSurfaceOrNull(window: Window, width: UInt, height: UInt): Surface?(source)
actual fun Wgpu.createSurfaceOrNull(window: Window, width: UInt, height: UInt): Surface?(source)
actual fun {quest/laxla/spock/Wgpu=} ERROR CLASS: Symbol not found for WGPU.createSurfaceOrNull(window: ERROR CLASS: Symbol not found for Window, width: ERROR CLASS: Symbol not found for UInt, height: ERROR CLASS: Symbol not found for UInt): ERROR CLASS: Symbol not found for Surface??(source)